So I'm wondering if anybody knows any other/clean solutions to loading an arbitrary numbers of scenes from a folder at runtime, in my case I'm loading different Enemy Types from a folder called "Enemies". Setting Project Settings > Editor > Export > Convert Text Resources To Binary to 'false' but I'm not exactly sure the consequences of disabling that are so for now I'm just avoiding it.I suppose you could create a tool of some kind to auto gather the files for you in a folder but there's an issue you can't load files dynamically at runtime say if you were loading Mods. This seems to be the "proper" yet cumborsome way to deal with it.
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